St. Olaf College, Bachelor of Music with Elective Studies in Art and Bachelor of Arts in Studio Art

Graduated cum laude May 28, 2017

GPA: 3.74

Syracuse University, MFA Illustration

GPA: 3.60

Relevant Coursework

Illustration Grad Studio II, History of Comics, Advanced Ceramics, Illustration Intro Grad Studio I, History of Illustration, New Directions in Illustration, Visiting Artist Seminar, Senior Art Studies, Music/Art Synthesis, Game Score Composition (independent study), Rhetoric of Games, Visual Novel Development (independent study), Music Composition I, Intro Ceramics, 2D Foundations, Gender in the Media, Animation, Italian Cinema, Figure Drawing, Music Theory I-IV, New Media Foundations, 3D Foundations, One Year Adventure Novel (3 years of critique group leadership)


Dean’s List: Semesters 1 & 2 2012-13, Semester 2 2014-15, Semesters 1&2 2015-16, Semester 1 2016-17

Great Conversation Scholar: September 2012 – May 2014

Published Work and Showings

St. Olaf Juried Show: Spring 2016

St. Olaf Quarry Magazine: May 2016

St. Olaf Senior Show: May 2017

Study abroad experience

Arts and the Humanities in Florence: September – December 2014

Relevant Skills

Creative software proficiencies: Adobe Photoshop, Adobe Flash, Adobe InDesign, ArtRage, Logic Pro X, Python

Foreign languages: Spanish (intermediate), Italian (beginner)

Organizations and Activities

St. Olaf Tabletop Gaming Club (D&D 4.5 and 5e, Shadowrun): September 2012 – May 2017

St. Olaf choirs (Chamber Singers, Chapel Choir, Collegiate Chorale, Manitou Singers): September 2012 – May 2017

Keyboard proficiency: 13 years of private piano study, 3 years of 7/8ths piano study, 3 years of harpsichord study

Game-Making, Game Analysis, and Visual Storytelling Experience

[ADVANCED FUNCTIONS UNAVAILABLE] - 3-page gmless ttrpg for 2 players, written for the #sadmechjam on

The Trinity Verge - 32-page concept artbook (created with ArtRage and printed through Blurb)

First Crush - 20-page wordless picture book (created with ArtRage and printed through Blurb)

House of Arcane Treasures – interactive visual novel (graphics created with ArtRage, audio created with Logic Pro X, and interactive story created with JS Vine)

Representation in Role Playing Games – anthropological study (presented as a 20-minute video, includes excerpts from 3 interviews with cisgender and trans women gamers of various sexualities)

Gender, Choice, and Silence in The Wolf Among Us – academic game analysis group paper (10-page group paper and in-class presentation with gameplay footage)

The Takacs Project – illustrated piano performance (40 pencil drawings projected above the piano during a live performance)